• Creating Educational Apps – WesternU case studies “Hubbee” and “Exam Sim”

    Bartlett Theatre HPC 701 E. 2nd Street, Pomona, CA, United States

    This presentation will cover two upcoming WesternU phone apps that are aiming to improve learning outcomes in the classroom. Come learn about these apps, how they were made, and how to work with the 3D Edtech Team make your own.    Presented by:     Sunami Chun and Garrett Reuscher   | Instructional Technology and Distributed Learning  

  • What’s Next in Medical 3D Printing

    Bartlett Theatre HPC 701 E. 2nd Street, Pomona, CA, United States

    An overview of 3D printing advancements in Healthcare. Learn about new materials, techniques, printers, and check out Innovative prints from around the world.  Facilitated by: Sunami Chun   Manager of Educational 3arD Technology

  • Innovating SoTL with 3D Learning Models

    HEC Classroom A 701 E. 2nd Street, Pomona, CA, United States

    In this Special Feature CAPE Session, Dr. Cameron of the College of Optometry will share his newest innovation in student learning: a brain-eye pathway 3D learning model. This revolutionary tool was custom-built by the ITDL team at WesternU and funded through the 2018 Educational Starter Grant provided by the Association of Schools and Colleges of…

  • Research Inspired Game App Development

    Compatriots Hall HSC 450 E. Pomona Mall St., Pomona, CA, United States

    Have you ever had a research idea and want to incorporate a game in your research? Our University IT team are here to help you develop one! In this course you will learn about how a game app was developed through a research project. From identifying the concepts of a game to allocate resources, designing…

  • Research Inspired Game App Development

    Compatriots Hall HSC 450 E. Pomona Mall St., Pomona, CA, United States

    Have you ever had a research idea and want to incorporate a game in your research? Our University IT team are here to help you develop one! In this course you will learn about how a game app was developed through a research project. From identifying the concepts of a game to allocate resources, designing…

  • Designing better learning experiences using Gamification elements

    HEC Classroom E

    Gamification is the concept of applying game-design elements (e.g. point scoring, competition, rewards) to drive game-like behavior in non-game settings to make them more fun and engaging. Already video games aimed at teaching medical education are making their ways into schools. These games do not replace lectures; instead they reinforce the curriculum in a way…

  • Adding Another Dimension to Your Class – Enhancing Anatomical Visuals

    Bartlett Theatre HPC 701 E. 2nd Street, Pomona, CA, United States

    New 3D visualizations and processes are being used in the medical field every day.  Come and see how our professors and students are using 3D technologies to prepare for the field they will be practicing in.   We will be showcasing existing projects and discuss ways your class could benefit.   Bring a laptop or tablet…

  • Using Sketchfab 3D Models in your Online Presentations

    ​Sketchfab is a great way to add 3D models to your online lessons. Some of the Sketchfab models currently available include: 3D animated human heart, left human femur, horse hoof - 2nd phalanx, mandibular 1st molar...plus many more. Sketchfab models can include a variety of layers, animations, and annotations. Identify where to locate existing 3D…

  • The Prosthetic 3D Printing Revolution

    Zoom

    The e-NABLE Community is an amazing group of individuals from all over the world who come together and collaborate on ways to help improve the open-source 3D printable designs for hands and arms for those who were born missing fingers or who have lost them due to war, disease or natural disaster. As of November…